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Death Ward

Death Ward game asset
Skills

Skills

Hold to perform Area Targeting and provide powerful buffs to selected units, granting them Super Armor and preventing death for a period of time. Death Ward cannot be used on downed targets.

You may postpone death for a while, but you cannot evade it forever. This truth applies to Seers as well.

Recorded fields

Energy ChargeYes
DerivedNo

Classification

Weapon TypesCatalyst

Mechanics

Explicit numeric values are shown. Missing values are marked Not verified.

Base cooldownNot verified
Solo cooldownNot verified
Trio cooldownNot verified
Base damageNot verified
Damage multiplierNot verified
Damage typeNot verified
DurationNot verified
RadiusNot verified
ChargesNot verified
Resource costNot verified

Wording without a numeric value: period of time. No value is inferred.

Exact-value rules

Weapon-family media

Preview frames for the linked weapon family. These are not labeled as an exact preview of this specific record.

All media
SkillPreview Conduit Armor preview frame
SkillPreview Conduit Armor
SkillPreview Conduit BlindPillar preview frame
SkillPreview Conduit BlindPillar
SkillPreview Conduit BondPillar preview frame
SkillPreview Conduit BondPillar
SkillPreview Conduit DefensePillar preview frame
SkillPreview Conduit DefensePillar

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