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Binding Rune

Binding Rune game asset
Skills

Skills

Hold to aim and summon a Binding Rune at the target location. After a short delay, it establishes connections with all enemies within range. Enemies connected by the Binding Rune are immobilized and cannot jump for a period when breaking free and leaving the area. Each successful binding of a player restores Psionic Energy to the Reverent. Binding Rune is a Construct.

Plass proudly showed Lagertha his Binding Rune mechanism, only for the triggered snare to bind them tightly together for an entire afternoon.

Recorded fields

Energy Charge0
DerivedNo

Classification

Weapon TypesCatalyst

Mechanics

Explicit numeric values are shown. Missing values are marked Not verified.

Base cooldownNot verified
Solo cooldownNot verified
Trio cooldownNot verified
Base damageNot verified
Damage multiplierNot verified
Damage typeNot verified
DurationNot verified
RadiusNot verified
ChargesNot verified
Resource costNot verified

Wording without a numeric value: short. No value is inferred.

Exact-value rules

Weapon-family media

Preview frames for the linked weapon family. These are not labeled as an exact preview of this specific record.

All media
SkillPreview Conduit Armor preview frame
SkillPreview Conduit Armor
SkillPreview Conduit BlindPillar preview frame
SkillPreview Conduit BlindPillar
SkillPreview Conduit BondPillar preview frame
SkillPreview Conduit BondPillar
SkillPreview Conduit DefensePillar preview frame
SkillPreview Conduit DefensePillar

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