Talents
Talents
After a charge-type skill grants Super Armor through charging, it greatly increases Physical Resistance and Magic Resistance. This effect is removed when Super Armor ends.
Recorded fields
Max Level1
Mechanics
Explicit numeric values are shown. Missing values are marked Not verified.
Base cooldownNot verified
Solo cooldownNot verified
Trio cooldownNot verified
Base damageNot verified
Damage multiplierNot verified
Damage typeNot verified
DurationNot verified
RadiusNot verified
ChargesNot verified
Resource costNot verified
Wording without a numeric value: greatly. No value is inferred.