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Charge-Up

Charge-Up game asset
Talents

Talents

Flash Stride can be held to charge up twice. However, the dash distance is reduced when not charged. 1st charge: Slightly increase Damage Multiplier and dash distance. 2nd charge: Increase Damage Multiplier and dash distance.

Recorded fields

Max Level1

Mechanics

Explicit numeric values are shown. Missing values are marked Not verified.

Base cooldownNot verified
Solo cooldownNot verified
Trio cooldownNot verified
Base damageNot verified
Damage multiplierNot verified
Damage typeNot verified
DurationNot verified
RadiusNot verified
ChargesNot verified
Resource costNot verified

Wording without a numeric value: slightly, reduced. No value is inferred.

Exact-value rules