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Parry

Parry game asset
Skills

Skills

Assume a defensive stance to parry frontal attacks (negating damage), recovering Energy with each successful parry. This stance lasts up to 5s or until you parry 5 attacks, whichever comes first. Shortly after a successful parry, press or to perform different branch attacks: is a sweeping strike against enemies in front, while is a long-distance dash slash. Both branch attacks apply Wither on hit. Parry has a shorter base cooldown in trio mode.

These knights, as candidates for command, have received comprehensive strategic training. They know when to shift from offense to defense and conserve their strength.

Recorded fields

Energy Charge0
DerivedNo

Classification

Weapon TypesGreatsword

Mechanics

Explicit numeric values are shown. Missing values are marked Not verified.

Base cooldownNot verified
Solo cooldownNot verified
Trio cooldownNot verified
Base damageNot verified
Damage multiplierNot verified
Damage typeNot verified
DurationNot verified
RadiusNot verified
ChargesNot verified
Resource costNot verified

Wording without a numeric value: shorter, long. No value is inferred.

Exact-value rules

Weapon-family media

Preview frames for the linked weapon family. These are not labeled as an exact preview of this specific record.

All media
SkillPreview Claymore B1 preview frame
SkillPreview Claymore B1
SkillPreview Claymore BA preview frame
SkillPreview Claymore BA
SkillPreview Claymore DA1 preview frame
SkillPreview Claymore DA1
SkillPreview Claymore DB1 preview frame
SkillPreview Claymore DB1

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