Enemies and Bosses
Normal - Enemies and Bosses
A golem forged to honor fallen heroes, imbued with their power, and still guarding the depths of Brandrgarde.
Recorded fields
TierNormal
CategoryNormal
MoveableYes
Chase Speed100
Max Health6,642
Attack388
Defence705
Crit Damage0
Block Rate50%
Kill Score500
Kill Exp52
Attack Abilities0
Special Abilities0
AI perception and pursuit
Sight Radius1,500
Enter Battle Radius1,000
Hearing Range350
Vision Angle70
Max Chase Distance3,000
Max Chase Time99
Lose Sight Time3
Sight Outside Circle333
Sight Near Portal333
Moveset behavior
Attack0
Special0
Counter0
On Hit4
Provoke0
Interrupt0
Behavior
First Strikefalse
Hear Sensefalse
Patrol Speed0
Turn Speed1